package com.gamefx.engine1.consts
{
	/**
	 * AVATAR装备部位常量表，请扩展此常量表来定义您的AVATAR体系
	 * @author hzf
	 */
	public class EquipConst
	{
		public static const EQUIP_BODY:String = "body";	//躯体
	}
}